Are CRT TVs Important For Retro Gaming?

We always thought the older console games looked way better back in the day on old CRTs than now on a modern digital display. [Stephen Walters] thinks so too, and goes into extensive detail in a lengthy YouTube video about the pros and cons of CRT vs digital, which was totally worth an hour of our time. But are CRTs necessary for retro gaming?

The story starts with [Stephen] trying to score a decent CRT from the usual avenue and failing to find anything worth looking at. The first taste of a CRT display came for free. Left looking lonely at the roadside, [Stephen] spotted it whilst driving home. This was a tiny 13″ Sanyo DS13320, which, when tested, looked disappointing, with a blurry image and missing edges. Later, they acquired a few more displays: a Pansonic PV-C2060, an Emerson EWF2004A and a splendid-looking Sony KV24FS120. Some were inadequate in various ways, lacking stereo sound and component input options.

A poor analog cable coupled with rendering inaccuracy gives a nice filtering effect

A large video section discusses the reasons for the early TV standards. US displays (and many others using NTSC) were designed for 525 scan lines, of which 480 were generally visible. These displays were interlaced, drawing alternating fields of odd and even line numbers, and early TV programs and NTSC DVDs were formatted in this fashion. Early gaming consoles such as the NES and SNES, however, were intended for 240p (‘p’ for progressive) content, which means they do not interlace and send out a blank line every other scan line.  [Stephen] goes into extensive detail about how 240p content was never intended to be viewed on a modern, sharp display but was intended to be filtered by the analogue nature of the CRT, or at least its less-than-ideal connectivity. Specific titles even used dithering to create the illusion of smooth gradients, which honestly look terrible on a pixel-sharp digital display. We know the differences in signal bandwidth and distortion of the various analog connection standards affect the visuals. Though RGB and component video may be the top two standards for quality, games were likely intended to be viewed via the cheaper and more common composite cable route.

Continue reading “Are CRT TVs Important For Retro Gaming?”

Curing CRT Cataracts Freshens Up Retro Roundy TVs

It’s been a long time since the family TV has had a CRT in it, and even longer since that it was using what was basically an overgrown oscilloscope tube. But “roundies” were once a thing, and even back in the early 80s you’d still find them in living rooms on TV repair calls, usually sporting a characteristic and unsightly bullseye discoloration.

Fast-forward a few decades, and roundy TVs have become collectible enough that curing their CRT cataracts is necessary for restorationists like [shango066], a skill he demonstrates in the video below. The defect comes from the composite construction of CRTs — a safety feature added by television manufacturers wisely concerned with the safety aspects of putting a particle accelerator with the twin hazards of high vacuum and high voltage in the family home. The phosphor-covered face of the tube was covered by a secondary glass cover, often tinted and frosted to improve the admittedly marginal viewing experience. This cover was often glued in place with an epoxy resin that eventually oxidized from the edges in, making the bullseye pattern.

The remedy for this problem? According to [shango066], it’s heat, and plenty of it. After liberating the tube from the remarkably clean TV chassis, he took advantage of a warm summer’s day and got the tube face cooking under a black plastic wrap. Once things were warmed up, more heat was added to really soften the glue; you can easily see the softening progress across the face of the tube in the video below. Once softened, gentle prying with wooden chopsticks completes the job of freeing the safety lens, also in remarkably good shape.

With the adhesive peeled off in an oddly satisfying manner, all that’s left is a thorough cleaning and gluing the lens back on with a little silicone sealant around the edges. We’d love to see the restored TV in operation, but that’s left to a promised future video. In the meantime, please enjoy a look at the retro necessities TV owners depended on in the good old days, which really weren’t all that good when you get down to it.

Continue reading “Curing CRT Cataracts Freshens Up Retro Roundy TVs”

Taking Back The Internet With The Tildeverse

For many of us of a particular vintage, the internet blossomed in the ’90s with the invention of the Web and just a few years of development. Back then, we had the convenience of expression on the WWW and the backup of mature services such as IRC for all that other stuff we used to get up to. Some of us still hang out there. Then something happened. Something terrible. Big-commerce took over, and it ballooned into this enormously complex mess with people tracking you every few seconds and constantly trying to bombard you with marketing messages. Enough now. Many people have had enough and have come together to create the Tildeverse, a minimalist community-driven internet experience.

A collaborative Minecraft server hosted on a Tilde site

Tilde, literally ‘ ~ ‘, is your home on the internet. You can work on your ideas on a shared server or run your own. Tilde emphasises the retro aesthetic by being minimal and text-orientated. Those unfamiliar with a command line may start getting uncomfortable, but don’t worry—help is at hand. The number of activities is too many to list, but there are a few projects, such as a collaborative Sci-Fi story, a radio station, and even a private VoIP server. Gamers are catered for as long as you like Minecraft, but we think that’s how it should go.

The Tildeverse also supports Gopher and the new Gemini protocol,  giving some people a few more options with which to tinker. The usual method to gain access is to first sign up on a server, then SSH into it; you’re then taken to your little piece of the internet, ready to start your minimalist journey into the Tildeverse.

A couple of videos after the break go into much more detail about the whys and hows of the Tildeverse and are worth a chunk of your time.

We’ve talked about the ‘small web’ before. Here’s our guide to Gemini.

Continue reading “Taking Back The Internet With The Tildeverse”

A black device with a monochrome LCD sits on a wooden table. It's keyboard extends below the frame. On the screen is the "Level 29" BBS service login.

Internet Appliance To Portable Terminal

Few processors have found themselves in so many different devices as the venerable Z80. While it isn’t powerful by modern standards, you can still use devices like this Cidco MailStation as a terminal.

The MailStation was originally designed as an email machine for people who weren’t onboard with this whole computer fad, keeping things simple with just an adjustable monchrome LCD, a keyboard, and a few basic applications. [Joshua Stein] developed a terminal application, msTERM, for the MailStation thanks to work previously done on decoding this device and the wealth of documentation for Z80 assembly.

While [Stein] designed his program to access BBSes, we wonder if it might be a good way to do some distraction-free writing. If that wasn’t enough, he also designed the WiFiStation dongle which lets you communicate over a network without all that tedious mucking about with parallel ports.

If you’d like something designed specifically for writing, how about an AlphaSmart? Wanting to build your own Z80-based project? Why not start with an Altoids-sized Z80 SBC, but don’t wait forever since Z80 production finally ended in June.

Continue reading “Internet Appliance To Portable Terminal”

A System Board For The 8008

Intel processors, at least for PCs, are ubiquitous and have been for decades. Even beyond the chips specifically built by Intel, other companies have used their instruction set to build chips, including AMD and VIA, for nearly as long. They’re so common the shorthand “x86” is used for most of these processors, after Intel’s convention of naming their processors with an “-86” suffix since the 1970s. Not all of their processors share this convention, though, but you’ll have to go even further back in time to find one. [Mark] has brought one into the modern age and is showing off his system board for this 8008 processor.

The 8008 predates any x86 processor by about six years and was among the first mass-produced 8-bit processors even before the well-known 8080. The expansion from four bits to eight was massive for the time and allowed a much wider range of applications for embedded systems and early personal computers. [Mark] goes into some of the details for programming these antique processors before demonstrating his system board. It gets power from a USB-C connection and uses a set of regulators and level shifters to make sure the voltages all match. Support for all the functions the 8008 needs is courtesy of an STM32. That includes the system memory.

For those looking to develop something like this, [Mark] has also added his development tools to a separate GitHub page. Although it’s always a good idea for those interested in computer science to take a look at old processors like these, it’s not always the easiest path to get original hardware like this, which also carries the risk of letting smoke out of delicate components. A much easier route is to spin up an emulator like an 8086 IBM PC emulator on an ESP32. Want to see inside this old chip? Have a look.

Continue reading “A System Board For The 8008”

You Can Use Visual Studio Code To Write Commodore 64 Assembly

Once upon a time, you might have developed for the Commodore 64 using the very machine itself. You’d use the chunky old keyboard, a tape drive, or the 1541 disk drive if you wanted to work faster. These days, though, we have more modern tools that provide a much more comfortable working environment. [My Developer Thoughts] has shared a guide on how to develop for the Commodore 64 using Visual Studio Code on Windows 11.

The video starts right at the beginning from a fresh Windows install, assuming you’ve got no dev tools to start with. It steps through installing git, Java, Kick Assembler, and Visual Studio Code. Beyond that, it even explains how to use these tools in partnership with VICE – the Versatile Commodore Emulator. That’s a key part of the whole shebang—using an emulator on the same machine is a far quicker way to develop than using real Commodore hardware. You can always truck your builds over to an actual C64 when you’ve worked the bugs out!

It’s a great primer for anyone who is new to C64 development and doesn’t know where to start. Plus, we love the idea of bringing modern version control and programming techniques to this ancient platform. Video after the break.

Continue reading “You Can Use Visual Studio Code To Write Commodore 64 Assembly”

Retro Hackintosh Made From Retro Parts

Apple as a company, has staked most of its future around being a “walled garden” where it controls everything from the hardware up through the user experience. In some ways this is good for users; the hardware is generally high quality and vetted by the company creating the software, making for a very uniform experience. This won’t stop some people from trying to get Apple’s operating systems and other software running on unapproved hardware though. These “Hackintosh” computers were much more common in the Intel era but this replica goes even further back to the Macintosh era.

Originally [Kevin] had ordered an authentic Macintosh with the intent of getting it working again, but a broken floppy disk drive and lack of replacement parts turned this project into a different beast. He used the Mac instead as a model for a new 3D-printed case, spending a ton of time sanding, filling, and finishing it to get it to look nearly indistinguishable from the original. The hardware going in this replica is an old Linux-based thin client machine running the Mini vMac operating system, with a modified floppy drive the computer uses to boot. A hidden SD card slot helps interface with modern computers. The display is a modern LCD, though a sheet of acrylic glued to the front panel replicates a bit of the CRT curve.

Click through to read on!

Continue reading “Retro Hackintosh Made From Retro Parts”